As a specialist, I'm no longer bound to the limitations of a two-dimensional screen.
Wound management in AR
Freeform navigation in MR
Boardgaming and mobile AR
Communicating paint in XR
Communicating chronic pain using mixed-reality and body as an interface. My team at the University of Washington designed and developed the prototype to test and communicate the idea and document it for future research.
In collaboration with the University of Washington school of nursing, we designed and developed a mobile AR application to showcase the potentials of AR in advanced interactive education.
In collaboration with Google Daydream and under the guidance of Prof. Roesler we ideate and develop new interactive motion libraries to be used in XR experiences.