PAINt-AR project built around the problem of communicating paint in patient-caregiver relationships. Our team designed a visual language to communicate different types of pain and its vicinity/strength accurately and efficiently, using XR technology and the body as an interface. 
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ID

eation

In our research, we find out patients struggling to describe their pain in two areas:

1. How exactly the pain feels (Hammering, Stabbing, Buzzing, Throbbing, ...)

2. The accurate information about the history of past pain experiences.

We ideate many ideas after a couple of brainstorming sessions and compare their viability and feasibility.

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ecution

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We decided on the use of XR technology since it provides the users with easy 3D visualization tools.

We used these 3D visualizations to "paint" areas of pain on the body, using different brushes to communicate different pains.

Painting the pain area with a hand gesture.

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hand gestures for brush settings.

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Adjusting pain strenght with a hand gesture.

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Removing PAINt with a hand gesture.

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allenges

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The general challenge in this project was the many intentional decisions we had to make as a team. 

Since there is no developed product in this area our team had to design all the bolts and knots to make the prototype work. This presented us with the challenge of project scoping and time management which we eventually tackled and delivered the MVP.