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Erfan Dastournejad
Interaction Designer/ XR Specialist



From character design to custom PBR shaders, my roles as a technical animator involve lots of soft and hard skills where being a jack of all trades prove to be worthy.
Technical Animation


Concept Design
Modeling, texturing
Custom Shaders
Rigging, Puppet making
Facial expression rigs
Custom controllers


From concept to asset
I can get involved anywhere in the pipeline of the asset creation ecosystem. In each role, I will keep the big picture in mind so the final result would be optimized and efficient for any engine.





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